The_Incredible_Hulk

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cgguru
Posts: 6
Joined: 13 Jun 2010, 16:43

The_Incredible_Hulk

Post by cgguru » 13 Jun 2010, 16:51

Image
Softwares Used
BodyPaint, Digital Fusion, mental ray, Photoshop, XSI, ZBrush

I used xsi to create the Base Mesh and Zbrush for detailing and texturing painting along with photoshop and bodypaint. For the hair i used softimage hair and rendered in a seperated pass and used fusion to comp and color correct it. Below i have also attacted a wireframe of the mesh. Critique and Comments Welcome. Thanks

Hulk_Clay
Image

Hulk_Wireframe
Image

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Maximus
Posts: 1105
Joined: 09 Jun 2009, 15:45

Re: The_Incredible_Hulk

Post by Maximus » 13 Jun 2010, 18:00

Really awesome work, i love the fact you made it appear like the original one from Aaron Sims, the face is really good.
Well done!!!

cgguru
Posts: 6
Joined: 13 Jun 2010, 16:43

Re: The_Incredible_Hulk

Post by cgguru » 13 Jun 2010, 18:16

Thanks Maximus

I am glad that u like it

Qwesto
Posts: 62
Joined: 04 Jun 2009, 16:57
Skype: joetello

Re: The_Incredible_Hulk

Post by Qwesto » 19 Jul 2010, 20:39

Super work!

cgguru
Posts: 6
Joined: 13 Jun 2010, 16:43

Re: The_Incredible_Hulk

Post by cgguru » 19 Jul 2010, 21:02

thanks Qwesto

pimeto
Posts: 47
Joined: 01 Mar 2010, 00:01

Re: The_Incredible_Hulk

Post by pimeto » 17 Nov 2010, 15:20

Yeah, nice! Did you use bump map or displacement ?
If displace, how did you manage to render this quality ?
I cant make this shity Mentagay to render my displacement properly! :(

martyd9109
Posts: 6
Joined: 22 Dec 2010, 03:38
Skype: martydmac

Re: The_Incredible_Hulk

Post by martyd9109 » 22 Dec 2010, 23:27

Nice image. The colors are stunning, but the head looks a bit disproportional. I might make it a tad bigger. Keep up the great work.
Marty D.
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