an ordinary story

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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 02 Nov 2010, 19:34

i kind of fixed the above,tweaked the eyes a bit
here's a character from the vampyre group
manuel strand.jpg
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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 03 Nov 2010, 10:14

another one :P
bubba.jpg
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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 05 Nov 2010, 11:54

some new heads^^
heads.jpg
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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 05 Nov 2010, 16:16

and some more^^
heads2.jpg
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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 06 Nov 2010, 22:39

i textured this one (or two) :)
gog&magog.jpg
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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 07 Nov 2010, 11:04

some more^^
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characters_wip.jpg
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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 08 Nov 2010, 10:18

:D here's the elfkids
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Hirazi Blue
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Re: an ordinary story

Post by Hirazi Blue » 08 Nov 2010, 11:28

I like your humanoids way better than your monsters. These monsters somehow lack something truly menacing we've come to expect from monsters in general. But that could have something to do with the texturing so far, obviously.
Stay safe, sane & healthy!

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 08 Nov 2010, 12:22

thanks for the comment^^this thread was getting lonely x_x

and about the comment itself.... hhmmm
i will certainly keep it to my mind

some of them i will definitely rework them as i go,some others are not that important :D

but i can't say i wanted to do something else
with them,they are not supposed to look menacing and angry,i went for a more comical approach

though now that you mentioned it im kind of troubled...

the good news is that i only have to make bodies for the heads i have done so far and im done with most of the characters (if not all) :)

if you guys have any other comments,i would like to read them as well thanks a lot :D

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Hirazi Blue
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Re: an ordinary story

Post by Hirazi Blue » 08 Nov 2010, 12:42

Yes, I can see what you mean with the "comic" approach. There seems to be, however, a stark contrast with the "pseudo-realism" (for lack of a better word) the humanoids seem to have.
;)
Stay safe, sane & healthy!

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 08 Nov 2010, 13:29

here's another elf,one more to go^^
garla_.jpg
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i think, what makes the characters a bit realistic is that their faces textures are made out of pictures for the most part
while the rest is painted in photoshop, i will have to tone down that on the new ones

thanks again for the comments :)
they definitely give me food for thought^^ ;)

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 08 Nov 2010, 16:58

and thats the last elf^^ still needs some stuff
but its almost there

now im going back to the feaky guys and try to improve the textures
probably they won;t be more scarier than they are now...
elf.jpg
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shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 09 Nov 2010, 11:33

here's what i have so far texturewise on zug :)
zug_txt_wip.jpg
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Hirazi Blue
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Re: an ordinary story

Post by Hirazi Blue » 09 Nov 2010, 13:55

Textured "zug" looks obviously way more convincing, although the contrast between the humanoids
and this one monster still seems to be slightly too high IMHO. :-?
Stay safe, sane & healthy!

shadow_ex_
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Re: an ordinary story

Post by shadow_ex_ » 09 Nov 2010, 14:59

Hirazi i understand what you mean

its because when i make a character
i just start from scratch,and decide how i want him to be
without thinking all the others and how he will fit in

i think the story is such that allows me to do that,in a way
it has so many different things thats almost impossible to match them in a sane way :D

but if you have any sugestion,and want to share it,it would be good to know^^


i just posted him to show some texturing progress :D
heres a part of the sheet i have
charasheet_part.jpg
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its for knowing what needs to be done next and viewing the chars alltogether^^
etc...

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dwigfor
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Re: an ordinary story

Post by dwigfor » 09 Nov 2010, 18:39

How long have you been working on all this? It's very impressive the amount of stuff you churn out. Keep it up!

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