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# SimbiontXSi
# ctrl.studio, date 27 Nov 2004
# shader plugin for xsi(mentalray) to use the darktree procedural engine
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# revisions::
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# (rc2) pubblic release
# (rc3) components checking
# (rc4) tweaks checking
# (rc5) scale transform
# (rc6) fixed a little bug
# (rc7) dynamic tweaks
# (rc8) bug fixed
# (rc9) bug fixed
# (rc10) dte253 implementation
# (rc11) string function bug
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*
installation::
- copy the simbiontMR.dll  and the simbiontMR.spdl to the same folder
- fireup xsi and go to File->Add-On->Plugins(SPDL)
- select Install, then the .spdl file in your folder and finally click Install
- shutdown XSI

- go to http://www.darksim.com/html/download_darktree2.html
and download the 'DTE DarkTree Engine' (DTE251.zip),
unzip it and put the whole DTE folder you have under C:/  .
C:\DTE\components\windows\  will be the path to your components.
- restart XSI.

- if you have not the darktree application to try the simbiont,
you can download a free whole great  shader repository
http://www.darksim.com/Repository , 
making a folder called 'DTrep' into the previous DTE folder,
with all the files in it,  will allow the interface to point it  to directly
when you load a texture.
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