


	D3 Shaders Library Add-on Installation
	--------------------------------------

Due to the fact that XSI's addon mechanism does not allow
to control the order in which SPDL files are being registered
during installation, the library has been split in two separate
add-ons, which must be installed in a specific order by the user:

  1. The Base add-on
  2. The Presets add-on

The Base add-on must be installed first. It contains the library
itself, and base shader definitions.

The Presets add-on must be installed *after* the Base add-on has
been installed. It contains a general purpose shader "d3_material"
(composed of the base shaders), a few useful presets for different
looking materials, and Add-on NetView page.



	NOTES
	-----

It is not necessary to restart XSI *between* installing the the
Base and Presets Add-ons.

During installation of the Presets add-on, XSI will prompt to
overwrite the shader library - click Yes.

For usage and presets, please see the Add-on NetView page after
installation.



	COPYRIGHT
	---------

The D3 Shaders Library and Source Code is
(C) Copyright 2003, Bartek Dabkowski. All rights reserved.

The D3 Shaders software is provided "AS IS",
there is NO WARRANTY OF ANY KIND. USE AT YOUR OWN RISK.



	VERSION HISTORY
	---------------

1.2.2:
	Added normalmap generator shader.

1.2.1:
	Fixed transformation bug in d3b_normalmap. Thanks Joel.

1.2:
	New phenomenon: d3_normalmap (base: d3b_normalmap).
	Moved source code out from the PRESETS addon.

1.0.1:
	SPDL bugfix in d3b_dof.spdl. Thanks rray!

1:
	Initial release.
