
 whFractalSuite - Readme


Installguide :

 1. Unzip the archive :-) I see you already did that - fine

 2. You must have a xsi2012_win32 and a xsi2012_win64 directory now

 3. run XSI 2012

 4. in XSI click on Menu -> File -> Plugin Manager...

 5. A nice window open

 6. Click on the SPDL tab

 7. click on the Install Button below the tab

 8. A nicer window pop's up

 9. Select now the SPDL files in xsi2012_win32 (32bit) or xsi2012_win64 (64bit)

 a. Select Destination to User

 b. Click the Install Button at the bottom of the popup

 c. Watch the Execution Log ! Repair errors - there should no error

 d. Repeat the steps for all SPDL (sorry for that)

 e. Restart XSI

 f. Open Material Editor (CTRL-7) and enter "wh" into Search field


Usage :

 1. Create a new material and texture space on your object

 2. Drag the whFractalMandelbrot into the Rendertree
    This component calculates only a mandelbrot and output the iterations as Scalar from 0.0 to 1.0
    Julia will follow next time, and maybe more

 3. Drag the whFractalColorizer* into the Rendertree. Join the Mandelbrot Output into iteration
    This component calculates only the colors

 4. Join the output color into your final shader

 5. Having fun

 6. BTW: You can use the whFractalColorized* for Gradiant too, by animating the iteration instead
    Thats double the fun !


Tutorials and Info and Bugreports and Feedback :
 
 1. First starting point is my website : http://www.whurst.net/rendering/tools/xsi/whFractalSuite/index.html

 2. On Vimeo you will find a tutorial video. On my website is a link to the video

 3. On my website you can spread all your wishes and bugs into the comment area. Do not forget you mail address


License :

 1. You can use it period

 2. If you ever use it in commercial projects, leave me a link to your work or simple list my plugin in used tools


Author :

 Wolfgang Hurst
 Langen (Hessen)
 Germany

 http://www.whurst.net
 whFractalSuite@whurst.net


Have Fun
