lm Cache Map Documentation<-- back to weightmap tools

Give Life to your Weightmaps

Description

Writes or reads weihgtmap values on disk or on RAM.

How to apply

To create a new Weightmap and apply the lmCacheMapOp on it, either select a X3DObject, a Primitive or a Cluster. To apply the operator on an existing weightmap, select the weightmap.
Then choose "lm Cache Map" from the lmWeightMapTools menu.

lmCacheMap Operator Parameters

How it works

The Weightmap Cache either reads or writes weightmap animation on files. The files are located in the project database, in a sub-directory called CacheMap. You can find the cache files in the following directory architecture:
ProjectDirectory\CacheMap\ModelName\ObjectName\ClusterName_WeightmapName.#####.wmc
If you want to create a new weightmap that reads the simulation of another weightmap, you can do it by changing the "Weightmap Path" parameter of the lmCacheMapOp operator.